|Shanghai Jiao Tong University||Tecnun. University of Navarra|
Loops to draw animations. Time in animation. Animated images.
Include the user in the loop. Interaction with the mouse. Interaction with the keyboard.
Adding the third dimension. Transforming in 3D. Libraries for 3D drawing.
Defining objects. Using warehouses and stores.
Include 3D objects in our application. Lighting.
Movement in 3D. Translations, rotations and animations.
Integrating the different elements to develop an interactive 3D application.
Define, design and build a project.
Complete the project and wrap up of the course.